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The Lord of Hatred expansion for Diablo IV introduces numerous systems and changes. This guide provides a concise FAQ-style overview of the most impactful updates, covering War Plans, the Horadric Cube, crafting, loot filters, mercenaries, itemization, and general fixes.
War Plans must be completed in sequence. If a party member completes an activity that is not the next objective in their own plan, they receive the dungeon loot cache and experience for that activity’s tree but do not earn credit toward the War Plan. Progress cannot be synced among party members. The teleport function for Kurast Undercity now leads to the new Temis Undercity entrance; players can enter the activity from either that entrance or the Kurast Bazaar entrance.
The Amalgamation recipe requires five identical items. Removing an affix from a Rare or Magic item downgrades its rarity if the affix count falls below the minimum (three for Rare, one for Magic). Making an item Unmodifiable via Transfiguration prevents all further alterations except for swapping socketable items such as Gems or Runes.
Most herb nodes—excluding Angelbreath—now drop Veiled Crystals, as many herbs have been removed from the game. On Seasonal realms, Elixirs and Incense have been eliminated; only one Elixir and one Incense remain on Eternal. Alchemists no longer offer Boss Material transmutation.
Loot Filters are hidden by default. To access them, open Options > Gameplay > Open Loot Filter. Only one filter can be active at a time, and each filter supports up to 25 rules. Rules apply from top to bottom, with higher rules overriding lower ones. The Show rule only overrides Hide rules and has no effect without them.
Mercenaries are hired and unhired at the Temis Training Grounds, located east of the Blacksmith with no map icon. The currently active mercenary does not appear physically in the grounds but leaves an object indicating they are on assignment. The other mercenaries are found around the corner from Raheir, not at the mercenary table.
Many Legendary Aspects and Unique items have altered affixes; in Eternal, changed gear remains usable but may not suit current builds. Some items are fully deprecated and marked Legacy—they retain usable normal affixes but cannot be crafted, modified, or used in the Horadric Cube. Inherent weapon affixes (e.g., Critical Strike Damage on Swords) have been removed. Due to a new cheat-death mechanic, Shroud of False Death is no longer obtainable on Hardcore realms via drops or crafting; existing copies on Eternal persist. Auto-Salvage has been disabled. Ancestral and Greater affixes can now appear on Rare and Magic items, allowing them to serve as upgrade bases in the Horadric Cube for customized Legendary and Unique gear.
An audio issue causing dialogue to fade during combat can be resolved by setting the dialogue slider to 100 in the sound settings.
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