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As another year ends, the Massively OP team once again gathers for its annual rite: bold, sometimes outlandish predictions for the MMO industry in the upcoming year. This roundtable is a snapshot of genre veterans peering into the foggy future, weighing the fate of titans, underdogs, and emergent platforms as 2020 dawns.
The consensus among staff is that "Shadowlands," World of Warcraft’s next expansion, is likely to elicit a tepid response. There’s speculation Blizzard will ignore numerous quality-of-life improvements in favor of grander gestures, frustrating players who crave more practical enhancements. Meanwhile, WoW Classic, once a symbol of community unity, is predicted to fracture its playerbase. The looming debate over whether to preserve the classic experience or progress to later expansions like Burning Crusade threatens to sow discord, potentially splitting what was once a nostalgic refuge.
Few studios receive as much speculative scrutiny as ArenaNet. Multiple staffers foresee Guild Wars 2 languishing without a clear development vision—no major expansion on the horizon, only incremental content via the Icebrood Saga. Some expect reputational decline and player attrition, while others anticipate a pivot: possible spinoff titles, mobile adaptations, or even console ports. Hints of new funding inject hope, but the prevailing outlook is of a studio searching for identity amid an evolving marketplace.
Daybreak’s trajectory is perhaps the most debated. Writers predict continued stagnation or even acquisition, with Pearl Abyss flagged as a potential buyer. EverQuest III rumors persist, yet there’s little optimism for dramatic reinvention or risk-taking. Whether the company muddles through unchanged or enters a new era under different ownership remains to be seen.
Titles long in the making—Camelot Unchained, Crowfall, Magic Legends, New World—are expected to see further delays or rough launches. The roundtable is skeptical about these projects’ ability to meet expectations or deliver polished experiences at launch. While some may achieve moderate success, the pattern of slow rollouts and shifting timelines appears set to continue.
A notable trend identified by several staffers is the growing legitimacy of mobile MMOs and cross-platform ports. Black Desert Mobile, Perfect World Mobile, and Lineage 2 M are already making waves, challenging assumptions about gameplay depth on handheld devices. There’s even speculation that Guild Wars 2 or Black Desert could attempt Switch releases, signaling a broader shift toward platform agnosticism in the genre.
Industry-wide, the backlash against lootboxes is expected to intensify. While not vanquished, their influence may wane as legislative and consumer pressures mount. Fortnite’s grip on the battle royale scene is forecast to hold steady, even as the search for "the next big thing" continues. Meanwhile, action RPG-style loot games—including Diablo 4, Path of Exile, and Torchlight Frontiers—are poised for a resurgence, with 2020 possibly marking a high tide for the subgenre.
City of Heroes, having navigated legal hurdles, may become officially sanctioned under NCsoft’s oversight, potentially setting a precedent for other retired MMOs seeking revival. Such moves could open doors for similar fan-driven licensing efforts across the industry, giving new life to dormant virtual worlds.
Beyond the headliners, staff speculate about a cascade of smaller closures and pivots. Some lesser-known titles will shutter, while a few adapt by focusing on smaller-scale multiplayer experiences. Studios like Gamigo are expected to quietly maintain legacy games rather than innovate, and April Fools’ jokes might even spark real development ideas.
In sum, the MMO landscape of 2020 looks set for cautious experimentation, franchise soul-searching, and the slow erosion of established norms. As always, Massively OP’s panel is keen to revisit these forecasts in twelve months—cackling at hits and misses alike.
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