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7 minutes, 32 seconds
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Valorant's 13.00 patch delivers substantial balance changes, a new map, and quality-of-life improvements, setting the stage for Act 4. The primary focus is on buffing Sentinels and reducing Initiator cooldowns to increase strategic agency in late-round scenarios, alongside the introduction of the Summit map and a new 3v3 Retake mode.
Sentinels receive targeted buffs to improve their anchoring and kill potential. Cypher's Trapwire windup drops from 0.9s to 0.7s. Killjoy's Turret fire rate increases by 50%, Nanoswarm duration rises to 5 seconds, and Alarmbot movement speed is boosted by 50%. Veto's Interceptor reclaim cooldown falls to 20 seconds, while Crosscut’s usable area expands to 30 meters and arming time is cut in half to 0.75s. Sage's self-heal over time doubles from 50 to 100, and Deadlock's GravNet cooldown decreases to 50 seconds.
Most Initiators gain faster ability access. The signature cooldowns for Sova, Fade, Skye, Breach, and KAY/O are all reduced from 60s to 50s. Gekko's buddy reclaim cooldowns also shrink from 20s to 15s, giving these agents more impact in late-round fights.
Revealed during the London Masters Finals on June 21, Summit is set in a Radiant training academy in China's mountains, tying to Sage's lore. Its key feature is droppable walls that cut sightlines and rotations; certain abilities can even kill players caught inside the wall. A dedicated Summit-only queue is available for seven days using the Swiftplay format.
The Bandit receives adjustments to improve reliability while preserving its precision-focused identity. Recovery improves from 0.45 to 0.4, tap efficiency goes from 3 to 4, and maximum pitch recoil drops from 4 to 3. The price remains unchanged.
Riot introduces new penalties and reporting feedback for rank manipulation. Matchmaking is adjusted so that the average rank of each team stays within one sub-tier (e.g., Gold 2 teams face opponents within Gold).
Act 4 brings the Blackspyre skin bundle and a 3v3 Retake mode. Each match is played on a single site (from Ascent, Bind, Haven, Summit, or Sunset), with teams swapping sides every round. A Spike is pre-planted at a random location, and there is no economy: each round players pick from two randomized loadout cards offering weapons, armor, and ability charges. The first team to five round wins claims victory.
Omen's Shrouded Step audio is updated for better clarity, and many agents receive standardized voice lines (with some outdated lines removed). Bug fixes address Viper's Pit VFX errors on multiple maps, Killjoy's missing Nanoswarm VO, Harbor's lingering debuff, and HUD color issues after side swap. Players are also warned that RR refund notifications may appear twice but do not represent a double refund.
Stage V26A4 begins July 1. Teams with a Premier Score of 600 or higher qualify for Playoffs on August 16. Contender and Invite divisions hold multi-round playoffs on August 15 and 16.
The patch marks a significant shift in agent power and introduces fresh competitive and casual content, reinforcing Valorant's strategic depth ahead of its sixth anniversary.
Valorant Points serve as the premium currency in Valorant, primarily used to unlock cosmetic enhancements like weapon skins, gun buddies, and the seasonal battle pass.
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LootBar stands out as a reliable and professional platform for gaming recharge. Its reliability and popularity are reflected in excellent reviews, including a 4.9/5.0 rating on Trustpilot.
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